I've played through this area before, but my current character is having problems getting out of Bloodskal Barrow on Solstheim. Someone please help. At least I know the blade works for others with those 2 mods. Imbued Weapons Special Edition Remastered HD Game of the Year Edition™ is a from-scratch remake of my original mod Imbued Weapons - Bloodskal Effect with any Melee Weapon™ for the original Skyrim game. Since I do not hawe your weapon model I can not properly test how it works. You can see from my picture below, BOSS has no warnings, advice or notes regarding any potential issues. Keep repeating this operation until all the holes are hit and the gate opens. I'm unable to progress further, and I can't go back and I'd prefer not to have to use any console commands to get through :/. Right click and do Edit 4. This bug is fixed by version 3.0.11 of the Unofficial Skyrim Legendary Edition Patch. Yes please! Unofficial Skyrim Patch PS4: Always need better graphics (could be why no glowing lines). I got to the part where you have to use the Bloodskaal blade to open the door but it's not working. The blade allows the player to thrust both vertical and horizontal blasts able to move through walls as well as hit multiple targets. I just had the same issue and i remove the bloodskal blade trough console command and then re add it, and finally it works even without disable one of my 169 mods. Here's the exact procedure required to open the special 'red line' door in the Raven Rock Mine using the Bloodskal Blade. The item ID for Bloodskal Blade in Skyrim on Steam (PC / Mac) is: Dawnguard DLC Code + 01AEA4. All trademarks are property of their respective owners in the US and other countries. The description, appearance, and melee functionality of the blade will not be altered. Hum... 1. © Valve Corporation. Equip the Bloodskal Blade and swing it at the red points to activate the opening mechanism. Added environment map and glow shader and used the mehrunes dagon scabbard mesh for the large scabbard option with much better UV mapping. But the power that is supose to appear does not work! But when I add perk manually, and test weapon-spellcasting feature with another weapon - all works fine. NightCat While I couldn't recharge (although I only had Azura's Star in my inventory). Page 3 of 3 - Bloodskal Blade fix - posted in Skyrim Special Edition Mod Requests: Ahaha nice penta-post ! Not to be confused with Blodskaal. After that, you have to make vertical swings by doing a power swing from standing position. Description of Sweep: sideways power attacks with two-handed weapons hit all targets in front of you. To spawn this item in-game, open the console and type the following command: player.AddItem Dawnguard DLC Code + 01AEA4 1. This bug is fixed by version 3.0.11 of the Unofficial Skyrim Legendary Edition Patch. As such it differs from the original file in a number of ways. Expanded Crossbow Pack: Gotta Get that Dragonbone Crossbow when I can get it! For the blade in Bloodmoon, see Bloodskal. It requires the cheat room mod and you don’t get any of the treasures, but it marks the quest as complete and that’s good enough for me. I'm doing the Final Descent Quest and can't get the magical sealed door to open. Do you actually use the power attack on the door, or are you simply bashing on it? Has an optional version with a lore friendly scabbard. To get started head to the shrine south of Rorikstead. (At the time I was a vampire and I wasn’t in the earlier save), removed all my enchanted gear and the blade worked fine. In the two-handed tree, there are perks called Sweep and Warmaster. On its sides you should see a narrow red beams of light. 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